Hello! My name is Ross.
I've been a digital artist for more than 15 years.
I have a moustache, and a cat named Bishop!
Below you'll find a few examples of my work,
along with information regarding workflow.

Hello! My name is Ross.
I've been a digital artist for more than 15 years.
I have a moustache, and a cat named Bishop!
Below you'll find a few examples of my work,
along with information regarding workflow.

Poly Modelling, Sculpting, and Texturing examples.
Poly Modelling, Sculpting, and Texturing examples.
A well-worn pair of women's shoes, meticulously reconstructed in mesh.
Reality Capture
◦ shoe photogrammetry
◦ photographs Nikon D810
3ds Max
◦ shoe retopology
◦ modelling (laces / socks)
◦ uv mapping
◦ character skinning
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
A t-shirt and backpack combination Tony Hawks would be proud of.
Marvelous Designer
◦ base mesh
3ds Max
◦ poly modelling
◦ uv mapping
◦ character skinning
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
A lighthouse I'd probably like to live in, but wouldn't want the job of painting.
3ds Max
◦ poly modelling
◦ uv mapping
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render

A makeshift shop space for your dockside retail needs.
3ds Max
◦ poly modelling
◦ uv mapping
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
Look good first wearing these vintage protective spectacles.
3ds Max
◦ poly modelling
◦ uv mapping
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
A well-worn pair of women's shoes, meticulously reconstructed in mesh.
Reality Capture
◦ shoe photogrammetry
◦ photographs Nikon D810
3ds Max
◦ shoe retopology
◦ modelling (laces / socks)
◦ uv mapping
◦ character skinning
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
A t-shirt and backpack combination Tony Hawks would be proud of.
Marvelous Designer
◦ base mesh
3ds Max
◦ poly modelling
◦ uv mapping
◦ character skinning
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
A lighthouse I'd probably like to live in, but wouldn't want the job of painting.
3ds Max
◦ poly modelling
◦ uv mapping
ZBrush
◦ detail sculpting
◦ decimation
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render

A makeshift shop space for your dockside retail needs.
3ds Max
◦ poly modelling
◦ uv mapping
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render
Look good first wearing these vintage protective spectacles.
3ds Max
◦ poly modelling
◦ uv mapping
Substance Painter
◦ map baking
◦ pbr material design
Marmoset Toolbag
◦ render