ross whitehead

CG Artist

Hello! My name is Ross.
I've been a digital artist for more than 15 years.
I have a moustache, and a cat named Bishop!
Below you'll find a few examples of my work,
along with information regarding workflow.

Hello! My name is Ross.
I've been a digital artist for more than 15 years.
I have a moustache, and a cat named Bishop!
Below you'll find a few examples of my work,
along with information regarding workflow.

Poly Modelling, Sculpting, and Texturing examples.

Poly Modelling, Sculpting, and Texturing examples.

Trusty Treads

A well-worn pair of women's shoes, meticulously reconstructed in mesh.

  • Reality Capture
    ◦ shoe photogrammetry
    ◦ photographs Nikon D810

  • 3ds Max
    ◦ shoe retopology
    ◦ modelling (laces / socks)
    ◦ uv mapping
    ◦ character skinning

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video
Video
Video

Boarder's Backpack

A t-shirt and backpack combination Tony Hawks would be proud of.

  • Marvelous Designer
    ◦ base mesh

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping
    ◦ character skinning

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video

Lit Lodgings

A lighthouse I'd probably like to live in, but wouldn't want the job of painting.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video
Video
Video

Cutout Container

A makeshift shop space for your dockside retail needs.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video

Safety Second

Look good first wearing these vintage protective spectacles.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video
Video

A well-worn pair of women's shoes, meticulously reconstructed in mesh.

  • Reality Capture
    ◦ shoe photogrammetry
    ◦ photographs Nikon D810

  • 3ds Max
    ◦ shoe retopology
    ◦ modelling (laces / socks)
    ◦ uv mapping
    ◦ character skinning

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video


Trusty Treads

Video

A t-shirt and backpack combination Tony Hawks would be proud of.

  • Marvelous Designer
    ◦ base mesh

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping
    ◦ character skinning

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video


Boarder's Backpack

Video

A lighthouse I'd probably like to live in, but wouldn't want the job of painting.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • ZBrush
    ◦ detail sculpting
    ◦ decimation

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video



Lit Lodgings

Video

A makeshift shop space for your dockside retail needs.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video



Cutout Container

Video

Look good first wearing these vintage protective spectacles.

  • 3ds Max
    ◦ poly modelling
    ◦ uv mapping

  • Substance Painter
    ◦ map baking
    ◦ pbr material design

  • Marmoset Toolbag
    ◦ render

Video



Safety Second

Video